What should I learn first in xiangqi?
These answers restate the rules implemented by our open-source engine, which follows the WXF laws and is regression-tested against the official 110-diagram repetition casebook. Where an answer refers to a specific position, that position lives on the linked reference page, where the build verifies it against the engine before publishing.
Direct answer
In this order: the seven piece moves, then basic checkmates, then tactics, then endgames, and openings last. Most players do it backwards, spend months on opening theory, and keep losing the same games to the same tactics.
Why checkmates come second
Because you cannot win a won game without them, and they take an afternoon. Start with a lone chariot against a bare general, which needs your own general's help — that one exercise teaches the flying general rule better than reading about it.
Why openings come last
Openings are not the point; the middlegame they hand you is. You only learn that by reaching the same positions repeatedly. Four or five moves and the idea behind them is enough until you are well past beginner.
The exception is knowing how to answer the Central Cannon, because you will meet it constantly. Screen Horses is that answer.
Related questions
How much should I play versus study?
Roughly one game reviewed for every two or three played. Puzzles are the exception — volume works there.
Do I need books?
Not at first. Play, review your losses and work through the tactical patterns. Books become useful once you know what you are bad at.